This guide is designed to give potential contributors a quick understanding of the structure of NetworKit as well as what they need to look out for when adding new functionality to NetworKit.
The following text assumes some basic familiarity with the Git version control software. It is not a Git tutorial, because you will find a good one here. Rather, it explains concepts and workflows for the development of this project.
If you want to contribute, you should consider reading the technical report on NetworKit to get familiar with the architecture.
If you use NetworKit in your research publications, please cite the mentioned technical report or the specific algorithm. A list of publications is available on the website.
The development of the NetworKit project takes place at our official repository on GitHub.
In order to successfully contribute to the project and add your feature to the master branch, there are a couple of steps you need to follow:
Fork the NetworKit repository
Create a feature branch
Add your code
Send a pull request (against the master branch)
Participate in the pull request discussion
In the following part we will take a closer look at each step of the workflow outlined above. To make it more tangible, let’s assume you want to contribute to NetworKit by adding a new algorithm to the existing suite.
Visit our official repository on GitHub and click the ‘Fork’ button in the top right to create a personal fork in your account.
Next up, you want to clone your fork to your local machine:
git clone git@github.com:[YOUR-USERNAME]/[FORKED-NETWORKIT].git
Since the algorithm you’re working on will take some time to implement, you want to make sure to stay up to date with the original NetworKit repository. This can be accomplished by tracking the original upstream
branch:
git remote add upstream https://github.com/networkit/networkit.git
Now you can update your fork on a regular basis with changes from the original repository:
# Fetch changes from original repository
git fetch upstream
# Merge changes into your local branch
git checkout --track origin/master
git merge upstream/master
This will for example allow you to keep the master
branch up to date. Doing this will prevent an unpleasent surprise once you’re ready to submit your pull request since there will be less or no merge conflicts.
To make sure that the work on your algorithm does not disrupt the development process, be sure to create your own branch where you can add new code.
In order to have a coherent naming scheme that allows for easier communication, please name your branch in the following way: feature/descriptive-name-of-feature
.
If we’re assuming you’re creating an implementation of the shortest path algorithm from Dijkstra, this could be feature/dijkstra-shortest-path
for example. Make sure to pick a meaningful and short description that is easy to understand.
New feature branches should be based off the master
branch where they will be merged back into at a later stage.
# Make sure your branch is based off the master branch
git checkout master
# Create your new branch
git checkout -b feature/[my-awesome-feature-name]
# You're now on your new feature branch
In this step you’re going to make and commit the changes needed for your new feature. Please make sure to write clean code that adheres to the style guide outlined further below. It is also important that each feature has appropriate unit tests that cover all of the expected behaviour of the code. Please see the Test-driven development section below for details.
git checkout feature/[my-awesome-feature-name]
git add [files]
git commit -m "[descriptive message about the changes you made]"
git push
Also, from time to time, you should make sure to keep your feature branch up to date with the changes on the master
branch in the main repository. If you followed step 1 from above, this can be easily accomplished:
git checkout feature/[my-awesome-feature-name]
git fetch upstream
git merge upstream/master
Once you finished the development and testing of your new feature, it is time to create a pull request to get your changes merged into the master branch of the NetworKit repository.
This can be done by visiting the Pull requests page (https://github.com/[YOUR-USERNAME]/[FORKED-NETWORKIT]/pulls) of your NetworKit fork on GitHub and clicking on the green New pull request button at the top right side of the page.
Here the base fork
at the top should point to networkit/networkit
and the base should be master
. The head fork
should point to your fork of networkit and the compare
branch to the right should point to the feature branch (feature/[my-awesome-feature-name]
) you would like to create the pull request for.
Once you’ve reviewed all changes, click the green Create pull request button and your pull request will be created.
Once your pull request has been submitted, other developers of NetworKit, including the core development team, will take a look at your code and explanation. In this process there are oftentimes questions that arise or small adjustments that need to be incorporated into the pull request. For this reason, it is important that you actively participate in the discussions around your pull request. This ensures your new feature will eventually make it to the next release.
In case a developer points out a potential issue that needs to be resolved, please make the appropriate changes to your code and push these changes to your feature branch:
git checkout feature/[my-awesome-feature-name]
# Make appropriate changes to files
git add [files]
git commit -m "[message-about-the-resolved-issue]"
git push
The pull request will automatically show your newest changes and developers will know that you resolved the issue. Once all issues have been resolved and your code is accepted, the pull request will be closed and your feature will be merged into the master branch. In the next release, all users of NetworKit will have access to your awesome feature. Hooray!
We want to ensure that code across NetworKit is easy to understand for existing as well as new developers. This is why new code added to the project should adhere to the existing code style. At this point in time, there is no comprehensive documentation about the code style being used in NetworKit but there are a few things to look out for:
Compiler warnings are likely to turn into future errors. Try to fix
them as soon as they appear. Use the -Wall
flag when compiling C++ code.
Read some code to get used to the code style and try to adopt it.
Document classes, methods and attributes in Doxygen style.
Use the count
and index
integer types for non-negative
integer quantities and indices.
All member variables should be pointers and not references.
In most cases, objects are passed by reference. New objects are
stack-allocated and returned by value. Avoid new
where possible.
Use the override
keyword to indicate that a method overrides a
virtual method in the superclass.
A class should be declared final
unless it is a superclass.
virtual
methods should only be declared in superclasses.
In Python, indent using tabs, not spaces.
In order to maintain the same standard of code across the entire NetworKit code base, some coding standards are enforced. However, there is some automation to help developers with this. Below is a list of these standards and instructions on how to use the available automation tools that ensure your code adheres to them.
CppClangFormat
applies clang-format to all C++ files.
CppIndentation
checks that all C++ code is indented with spaces
and not tabs.
CppIncludeGuards
ensures that the header files contain an include guard and
that it follows the following naming convention: NETWORKIT_MODULENAME_HEADERFILE_HPP_
.
The executable file check_code.sh
in NetworKit’s root directory carries out all checks in read-only mode and reports if errors are found. Running ./check_code.sh -w
will fix these errors. Run this script before commiting your files to make sure your changes are in complaince with the guidelines. The script is executed during CI and will cause your pull request to fail if your code does not conform to the style guide.
On top of the aforementioned mentioned points concerning style, the NetworKit C++ code base also complies to a selection of clang-tidy
static-code analysis checks.
New code must pass these tests before being merged into the development branch. The list of checks can be found in the .clang-tidy
file.
In order to run the clang-tidy
checks while building NetworKit, set the CMake
flag -NETWORKIT_CLANG_TIDY
to ON
in addition to the other compile flags, e.g.
cmake -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DCMAKE_BUILD_TYPE=Debug -DNETWORKIT_WARNINGS_AS_ERRORS=ON -DNETWORKIT_CLANG_TIDY=ON ..
In a nutshell, new developers should familiarise themselves with the existing code base and adapt the existing style in the C++ as well as Python code base when contributing to NetworKit. Always ensure your code is easy to understand and properly documented.
Please report any bugs on the issues page of the official NetworKit repository on GitHub. In very urgent cases it might also make sense to write on the mailing list. Please provide a minimal example so that others can reproduce that bug.
If you want to build and use NetworKit and do not plan to contribute
changes, simply clone the repository. By default, you will be on the
master
branch, which represents the current release. Follow the
setup instructions in the README
file.
Students with long-term projects like Bachelor’s or Master’s theses should familiarize themselves with the guidelines and select a forking/branching model with their advisor.
list all available branches with highlight for the current branch: git branch
switch to a specific branch: git checkout <branchname>
start a new branch: git checkout -b <branchname>
merge branch-y
into branch-x
: git checkout branch-x
, then
git merge branch-y
see heads (most recent commits) of all branches: git show-ref --heads
The following general conventions apply to all NetworKit developers.
Before you commit, make sure your code compiles and run the unit tests. Never push code which breaks the build for others.
Commit regularly and often to your local repository.
Use meaningful commit messages.
Get the newest changes from the repository regularly and merge them into your local repository.
Make sure that you merged correctly and did not break other people’s work.
Push correct code early if possible. Merging is easier if all developers are up to date.
Never push --force
to the main repository.
Every new feature must be covered by a unit test. Omitting unit tests makes it very likely that your feature will break silently as the project develops, leading to unneccessary work in tracing back the source of the error. Also your pull request for this feature will most likely not be accepted.
Unit tests for the C++ part of NetworKit are based on the googletest
library. For more information read the googletest
primer. The Python
test framework currently relies on nose
to collect the tests.
Each source folder contains a test
folder with googletest
classes. Create the unit tests for each feature in the appropriate
test/*GTest
class by adding a TEST_F
function.
Prefix standard unit tests with test
and experimental feature
tests with try
. A test*
must pass when pushed to the main
repository, a try*
is allowed to fail.
Keep the running time of test functions to the minimum needed for testing functionality. Testing should be fast, long-running unit tests look like infinite loops.
If the unit test requires a data set, add the file to the input/
folder. Only small data sets (a few kilobytes maximum) are acceptable
in the repository.
Any output files produced by unit tests must be written to the
output/
folder.
To build and run the tests you need the gtest library. Assuming, gtest is successfully installed and you add the paths to your build.conf, the unit tests should be compiled with:
cd build/
cmake -DNETWORKIT_BUILD_TESTS=ON ..
make -jX # To speed up the compilation with make a multi-core machine, you can append `-jX` where X denotes the number of threads to compile with.
To verify that the code was built correctly: Run all unit tests with
ctest -V
To select only a subset of tests, you can run instead
cd .. # Navigate to the project root directory
build/networkit_tests [options]
Here’s a rundown of the available options: Non-performance tests can be selected with
build/networkit_tests --tests/-t
while performance tests are called with
build/networkit_tests --benchmarks/-b
Further options are:
Run unit tests which don’t use assertions
Run tests to debug some algorithms –threads set the maximum number of threads; 0 (=default) uses OMP
default
set the log level (TRACE|DEBUG|INFO|WARN|ERROR|FATAL)
print source location of log messages
To run only specific unit tests, you can also add a filter expression, e. g.:
build/networkit_tests --gtest_filter=*PartitionGTest*/-f*PartitionGTest*
initiates unit tests only for the Partition data structure.
For the Python unit tests, run:
python3 setup.py test [--cpp-tests/-c]
This command will compile the _NetworKit extension and then run all
test cases on the Python layer. If you append --cpp-tests/-c
, the
unit tests of the c++ side will be compiled and run before the Python
test cases.
If you implement a new feature for NetworKit, we encourage you to adapt your development process to test driven development. This means that you start with a one or ideally several test-cases for your feature and then write the feature for the test case(s). If your feature is mostly implemented in C++, you should write your test cases there. If you expose your feature to Python, you should also write a test case for the extension module on the Python layer. The same applies for features in Pyton.
We use the possibilities provided through inheritance to generalize the common behaviour of algorithm implementations:
Data and paramters should be passed in the constructor.
A void run()-method that takes no parameter triggers the execution.
To retrieve the result(s), getter-functions() may be defined.
The Algorithm
base class also defines a few other other functions to
query whether the algorithm can be run in parallel or to retrieve a
string representation.
There may be more levels in the class hierarchy between an algorithm
implementation and the base class, e.g. a single-source shortest-path
class SSSP
that generalizes the behaviour of BFS and Dijkstra
implementations or the Centrality
base class. When implementing new
features or algorithms, make sure to adapt to the existing class
hierarchies. The least thing to do is to inherit from the Algorithm
base class. Changes to existing interfaces or suggestions for new
interfaces should be discussed through the mailing
list.
Assuming the unit tests for the new feature you implemented are correct
and successful, you need to make your feature available to Python in
order to use it. NetworKit uses Cython to bridge C++ and Python. All of
this bridge code is contained in the networkit/
directory. The Cython
files in this directory correspond to the C++ modules. Files with a .pxd
extension declare C++ data types, functions and variables that are imported
by other files. Therefore, if the new code does not introduce new C++ types
or functions that are needed elsewhere, the code should only be added to the
correct .pyx
file. The content is automatically translated into C++ and
then compiled to a Python extension module.
Cython syntax is a superset of Python that knows about static type
declarations and other things from the C/C++ world. The best way to
getting used to it is working on examples. Take the most common case of
exposing a C++ class as a Python class. Care for the following example
that exposes the class NetworKit::Dijkstra
in distance.pyx
:
[...]
from .base cimport _Algorithm, Algorithm
from .graph cimport _Graph, Graph
[...]
In order to inherit from Algorithm
and use the Graph
data structure,
we must import the C++ and Python types like is done above.
cdef extern from <networkit/distance/Dijkstra.hpp>:
cdef cppclass _Dijkstra "NetworKit::Dijkstra"(_SSSP):
_Dijkstra(_Graph G, node source, bool_t storePaths, bool_t storeNodesSortedByDistance, node target) except +
The code above exposes the C++ class definition to Cython - but not yet
to Python. First of all, Cython needs to know which C++ declarations to
use so the the first line directs Cython to place an #include
statement. The second line defines a class that is only accessible in
the Cython world. Our convention is that the name of the new class is
the name of the referenced C++ class with a prepended underscore to
avoid namespace conflicts. What follows is the “real” C++ name of the
class. After that, the declarations of the methods you want to make
available for Python are needed. The except +
statement is necessary
for exceptions thrown by the C++ code to be rethrown as Python
exceptions rather than causing a crash. Also, take care that the Cython
declarations match the declarations from the referenced header file.
cdef extern from <networkit/distance/_SSSP.hpp>:
cdef cppclass _SSSP "NetworKit::SSSP"(_Algorithm):
_SSSP(_Graph G, node source, bool_t storePaths, bool_t storeNodesSortedByDistance, node target) except +
vector[edgeweight] getDistances(bool moveOut) except +
[...]
cdef class SSSP(Algorithm):
""" Base class for single source shortest path algorithms. """
cdef Graph _G
def __init__(self, *args, **namedargs):
if type(self) == SSSP:
raise RuntimeError("Error, you may not use SSSP directly, use a sub-class instead")
def __dealloc__(self):
self._G = None # just to be sure the graph is deleted
def getDistances(self, moveOut=True):
"""
Returns a vector of weighted distances from the source node, i.e. the
length of the shortest path from the source node to any other node.
Returns
-------
vector
The weighted distances from the source node to any other node in the graph.
"""
return (<_SSSP*>(self._this)).getDistances(moveOut)
[...]
We mirror the class hierarchy of the C++ world also in Cython and Python. This also saves some boiler plate wrapping code as the functions shared by Dijkstra and BFS only need to be wrapped through SSSP.
cdef class Dijkstra(SSSP):
""" Dijkstra's SSSP algorithm.
Returns list of weighted distances from node source, i.e. the length of the shortest path from source to
any other node.
Dijkstra(G, source, [storePaths], [storeStack], target)
Creates Dijkstra for `G` and source node `source`.
Parameters
----------
G : networkit.Graph
The graph.
source : node
The source node.
storePaths : bool
store paths and number of paths?
storeStack : bool
maintain a stack of nodes in order of decreasing distance?
target : node
target node. Search ends when target node is reached. t is set to None by default.
"""
def __cinit__(self, Graph G, source, storePaths=True, storeStack=False, node target=none):
self._G = G
self._this = new _Dijkstra(G._this, source, storePaths, storeStack, target)
For the class to be accessible from the Python world, you need to define
a Python wrapper class which delegates method calls to the native class.
The Python class variable _this
holds a pointer to an instance of
the native class. Please note that the parameters are now Python
objects. Method wrappers take these Python objects as parameters and
pass the internal native objects to the actuall C++ method call. The
constructor of such a wrapper class is called __cinit__
, and it
creates an instance of the native object.
The docstring between the triple quotation marks can be accessed through
Python’s help(...)
function and are the main documentation of
NetworKit. Always provide at least a short and precise docstring so the
user can get in idea of the functionality of the class. For C++ types
available to Python and further examples, see through the various
Cython files. The whole process has certainly some
intricacies, e.g. some tricks are needed to avoid memory waste when
passing around large objects such as graphs. When in doubt, look at
examples of similar classes already exposed. Listen to the Cython
compiler - coming from C++, its error messages are in general pleasantly
human-readable.
After having added a new C++ module to NetwoKit, you need to do the same
in Cython before the new code is available in Python.
According to the NetwoKit naming conventions, the corresponding Cython file
should have the same name as your C++ module. For illustration purposes,
assume the new C++ module is called “features”. The new the Cython file is,
therefore, also named features.pyx
. In order to expose “features” to Python,
the following must be done:
Create the
features.pyx
file in thenetworkit/networkit
directory and add the following line:# distutils: language=c++
Add the string “features” to the CMakeLists file in the root directory where the other Python extension modules are listed. At this point the new file should be found and compiled.
Export the C++ code as explained in the previous section to the new
features.pyx
file. - Note that you will need to import all the NetworKit and C++ data types needed in your code. -graph.pxd
andgenerators.pyx
are a good starting point to find various types as they import several data types.Build using the usual commands, i.e.
python3 setup.py build_ext [-jX] pip3 install -e .Once the features shared object is successfully created, import it in the
networkit/__init__.py
file as is done with the other modules. Thefeatures
module has now been exposed to Python.
When an algorithms takes too long to produce a result, it can be
interrupted with a SIGINT signal triggered by CTRL+C. When triggering
from the Python shell while the runtime is in the C++ domain, execution
is aborted and even terminates the Python shell. Therefore, we
implemented a signal handler infrastructure in C++ that raises a special
exception instead of aborting. When implementing an algorithm, it is
strongly encouraged to integrate the signal handler into the
implementation. There are many examples of how to use it, e.g.
networkit/cpp/centrality/Betweenness.cpp
or
networkit/cpp/community/PartitionFragmentation.cpp
To discuss important changes to NetworKit, use the e-mail
list
(networkit@lists.hu-berlin.de
).
We also appreciate new issues or pull requests on the GitHub repository.
The documentation can be automatically generated with sphinx. You will need the following software to generate the documentation:
After you installed the above mentioned software, you can build the
class documentation by calling ./make_doc.sh
in the folder
Doc/doc
. This will generate the class documentation for C++ and
Python in Doc/Documentation
.